Search results for "NPC"
14:12

Nvidia's first AI NPC enters the game, and players can have voice conversations and communicate with the NPC.

On August 21st, Jinshi data reported that NVIDIA released a game demo, in which players can interact with NPCs through voice dialogue, understand level objectives, optimize equipment configurations, and then adjust weapon colors to start fighting. NVIDIA ACE is a platform that allows developers to create intelligent game NPCs through generative AI. In short, ACE can create unprecedented fully-voiced, fully dynamic video game characters.
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12:08

ULTI will develop an AI-native game engine.

Ultiverse announced the development of an AI-native game engine, targeting NPC, scene production, and content generation, providing various AI graphics, animation, music, and other capabilities to help developers improve content generation efficiency. Ultiverse is an AI-based metaverse VR game platform, currently supporting integration of over 300 games and around 10,000 content creators.
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08:21

Meta announced the audio2photoreal AI framework, which can generate character dialogue scenes by inputting dubbing files

Meta recently unveiled an AI framework called audio2photoreal, which is capable of generating a series of realistic NPC character models and automatically "lip-syncing" and "posing" the character models with the help of existing voice-over files. The official research report pointed out that after receiving the dubbing file, the Audio2 photoreal framework will first generate a series of NPC models, and then use quantization technology and diffusion algorithm to generate model actions, in which quantization technology provides action sample reference for the framework and diffusion Algorithm is used to improve the effect of character actions generated by the frame. Forty-three percent of the evaluators in the controlled experiment were "strongly satisfied" with the character dialogue scenes generated by the frame, so the researchers felt that the Audio2 photoreal framework was able to generate "more dynamic and expressive" movements than competing products in the industry. It is reported that the research team has now made the relevant code and dataset public on GitHub.
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04:09
According to Pinplay, Meta recently announced an AI framework called audio2photoreal, which is capable of generating a series of realistic NPC character models, and automatically "lip-syncing" and "posing" the character models with the help of existing dubbing files. The official research report pointed out that after receiving the dubbing file, the Audio2 photoreal framework will first generate a series of NPC models, and then use quantization technology and diffusion algorithm to generate model actions, in which quantization technology provides action sample reference for the framework and diffusion Algorithm is used to improve the effect of character actions generated by the frame. Forty-three percent of the evaluators in the controlled experiment were "strongly satisfied" with the character dialogue scenes generated by the frame, so the researchers felt that the Audio2 photoreal framework was able to generate "more dynamic and expressive" movements than competing products in the industry. It is reported that the research team has now made the relevant code and dataset public on GitHub.
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01:11
According to Golden Ten News, Perfect World said on the investor interactive platform on December 29 that the company has applied AI-related technologies to intelligent NPCs in games. For example, the company's mobile game "Fantasy Xinzhu Xian" uses intelligent NPC and IK technology to make NPCs have rich micro-expressions and provide players with a real and natural interactive experience. In the company's terminal game "Zhuxian World", there is a self-developed AINPC - Shake Light that applies a "generative pre-trained model", and a "humanoid battle NPC" that relies on big data training to escalate when beaten and highly simulate the behavior of real players. The company continues to pay attention to the development of AI technology and deeply explores the application of related technologies in game development, publishing, and operation.
11:44
PANews reported on November 15 that according to Cointelegraph, Binur Zhalenov, chairman of the National Payments Corporation of Kazakhstan (NPC), has made the first transaction using a central bank digital currency (CBDC). Zhalenov today announced the official launch of "Digital Tenge" in the Kazakh retail market and promised to achieve "the development of a large-scale platform" in 2024. According to Zhalenov, Kazakhstan cooperates with Visa and Mastercard, as well as local banks, to make payments using debit cards linked to CBDC accounts. Zhalenov also highlighted the "programmable" potential of digital tenge for smart contracts, innovative financial services and digital asset trading. He said that next year's CBDC development will focus on offline payments, and by 2025, NPC expects to adopt digital tenge in cross-border trade.
11:36
Binur Zhalenov, chairman of the board of directors of the Kazakhstan National Payment Company (NPC), has made his first transaction using a central bank digital currency (CBDC), Golden Finance reported. Zhalenov today announced the official launch of "Digital Tenge" in the Kazakh retail market and promised to achieve "the development of a large-scale platform" in 2024. Kazakhstan works with Visa and Mastercard, as well as local banks, to make payments using debit cards tied to CBDC accounts, the official said.
03:55

Xinghui Entertainment: AI applications have been normalized in the company's game research and development

Xinghui Entertainment said in the survey that the company is on the application side of artificial intelligence, and promotes the application of AI technology through third-party software. At present, AI applications have been normalized in the company's game research and development, and the application of AI technology has been realized in AI drawing, scene modeling, intelligent NPC, etc., such as training an AI designer assistant that can simulate the final effect of game engine rendering in the "Battlefield" project, and designers can directly see the final effect of the game through AI at the initial stage of sketch design.
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14:53
According to a report by CaiLian News on October 24, Xinghui Entertainment said in a survey that the company is on the application side of artificial intelligence and promotes the application of AI technology through third-party software. At present, AI applications have been normalized in the company's game research and development, and the application of AI technology has been realized in AI drawing, scene modeling, intelligent NPC, etc., such as training an AI designer assistant that can simulate the final effect of game engine rendering in the "Battlefield" project, and designers can directly see the final effect of the game through AI at the initial stage of sketch design.
03:24
According to the latest report released by Rockstar Mag, quoted by IT House, citing game media Rockstar Mag, R Star will upgrade and improve the Rockstar RAGE game engine to further improve the visual effects, texture features and AI of "Grand Theft Auto 6" (GTA 6) games. Among them, by introducing AI elements, the interaction between players and NPCs is more natural, and the reaction of the police is closer to life.
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01:45
According to IT House's report on September 25, after showing "Dragon's Dogma 2" at the Tokyo Game Show, game director Hideaki Itsuno and producer Yoshiaki Hirabayashi accepted an interview with foreign media VGC and revealed some details of the game. It is reported that the developers wanted to "embody content that could not be expressed in the previous game" in "Dragon's Dogma 2". To this end, they got a lot of inspiration from games such as "GTA" and eventually applied it to all aspects of the game. In terms of NPC, developers are currently using artificial intelligence to allow game NPCs to "live their own lives independently of players." The official stated that this is the "goal that Dragon's Dogma 2" "strives to achieve."
05:22

Baidu Xirang Metaverse has launched more than 170 spaces and activities, and will be fully upgraded in combination with large models

The 2023 Baidu Cloud Intelligence Conference was held in Beijing. In the Metaverse special forum that day, Baidu Xirang showed users three major explorations and practices that have been launched recently with the support of large models. The first is the new "digital avatar" function, which can automatically generate digital images and write character stories based on the user's verbal description; the second is the launch of the "intelligent NPC Butler" to achieve more natural and smooth dialogue, co-creation of content, and interaction between NPCs and users. Accompanying; the third is to launch the "space + component" capability, which can create a metaverse space through language description, and carry out personalized customization and diversified deployment. It is understood that Baidu Xiyang has provided metaverse solutions for more than 20 sub-industries such as cultural tourism, media, education, automobiles, finance, conferences and exhibitions, and has implemented more than 170 activities and spaces, and continues to cooperate with partners Build a prosperous metaverse ecology.
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01:26
Golden Finance reported that on September 5, the 2023 Baidu Cloud Intelligence Conference was held in Beijing. In the Metaverse special forum that day, Baidu Xirang showed users three major explorations and practices that have been launched recently with the support of large models. The first is the new "digital avatar" function, which can automatically generate digital images and write character stories based on the user's verbal description; the second is the launch of the "intelligent NPC Butler" to achieve more natural and smooth dialogue, co-creation of content, and interaction between NPCs and users. Accompanying; the third is to launch the "space + component" capability, which can create a metaverse space through language description, and carry out personalized customization and diversified deployment. It is understood that Baidu Xiyang has provided metaverse solutions for more than 20 sub-industries such as cultural tourism, media, education, automobiles, finance, conferences and exhibitions, and has implemented more than 170 activities and spaces, and continues to cooperate with partners Build a prosperous metaverse ecology. (China.com)
15:11
According to China.com, on September 5, the 2023 Baidu Yunzhi Conference was held in Beijing. In the special metaverse forum that day, Baidu Xiyang showed users the three major explorations and practices that have been launched recently with the blessing of the large model. The first is the new "digital avatar" function, which can automatically generate digital images and write character stories based on the user's verbal description; the second is the launch of the "intelligent NPC Butler" to achieve more natural and smooth dialogue, co-creation of content, and interaction between NPCs and users. Accompaniment; the third is to launch the "space + component" capability, which can create metaverse space through language description, and carry out personalized customization and diversified deployment. It is understood that Baidu Xirang has currently provided Yuanverse solutions for more than 20 sub-industries such as cultural tourism, media, education, automobiles, finance, conferences and exhibitions, etc., and has implemented more than 170 activities and spaces, and continues to work with partners. Build a prosperous metaverse ecology.
09:44
According to IT House’s report on September 4, Valve will ban games on Steam from using AI-generated content in June this year unless developers “can prove that they own all the IP used in the data sets used to train AI to generate these resources. intellectual property". Currently, V is quite strict with any game that incorporates "AI-generated content". The game "Heard of the Story?" 》 was removed from the shelves due to the addition of NPC dialogue driven by ChatGPT. It is reported that "Heard of the Story?" " has been on the shelves for 3 and a half years. The official added a Mod to the game to realize NPC dialogue based on ChatGPT. Valve quickly sent a warning email to the developer Shasaur and forced the game to be suspended and removed from the shelves. Babbitt noted that V is the abbreviation of Valve (Valve Software Company). Valve Software, founded in 1996 in Seattle, Washington, is a company specializing in the development of video games. Its representative works include Half-Life, Counter-Strike, Left 4 Dead, DOTA2, etc.
08:07
PANews reported on September 4 that the National Payments Corporation of India (NPCI) is looking for experienced blockchain technology experts to investigate blockchain opportunities in payment systems, Cointelegraph reported. The company aims to drive peer-to-peer and person-to-merchant transactions between banks and strengthen stability in the Indian payments space. The company requires candidates to have at least 6 years of experience developing and implementing blockchain and have worked on at least two pilot blockchain projects. Additionally, they need to have a deep understanding of multiple blockchain platforms and be able to identify “channels where blockchain-driven solutions can be applied.” Reports suggest that NPC's success has attracted interest from other jurisdictions, including Singapore, Malaysia, the United Arab Emirates, France, the Benelux countries, Nepal and the United Kingdom, which have adopted NPC's payments to varying degrees. system.
02:24
According to the report of the Webmaster’s House on August 8, the Tianyancha App shows that on July 18, Netease Information Technology (Beijing) Co., Ltd. applied for the registration of the “Netease Yuyan” trademark, which is classified internationally as website services. The current trademark progress is Applying. It is reported that "Yuyan" is a large Chinese pre-training model launched by Netease Fuxi Lab. The parameters of the "Yuyan" large model reach 11 billion, and the structure is composed of a deep Encoder and a shallow Decoder. At present, the technologies and achievements related to the "Yuyan" large model have been applied to business scenarios such as word games, intelligent NPC, text-assisted creation, music-assisted creation, art design, Internet search and recommendation within NetEase Group, and have achieved remarkable business results. .
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10:00
1. Huawei will launch the Pangu Digital National People's Congress model 2. Tencent and the Institute of Information and Communications Technology will launch the compilation of "the first large-scale model standard for the financial industry in China" 3. Hongbo shares: Subsidiaries plan to purchase AI equipment from Ziguang Xiaotong for 494 million yuan 4.AI Driven enterprise learning platform "Yianknowledge" completed tens of millions of yuan in Pre-A round of financing 5. Artificial intelligence industrial inspection solution provider "Shujuzhizao" completed tens of millions of yuan in financing 6. Intel will release the next generation of chips this year Meteor Lake, helping future AI development 7. Digital identity authentication company Spruce released three new sample applications including AI chat assistant ChatBot 8. UBS: The compound annual growth rate of AI demand is expected to be 61% between 2022 and 2027 9. President of Kunlun Wanwei Huang Xinxin: NPC based on large models will become an important scene for AI landing games 10. LinkedIn is testing the artificial intelligence assistant LinkedIn Coach
08:02
According to The Paper, on July 28, at the 2023 ChinaJoy site, Kunlun Wanwei President Huang Xinxin said that with the rapid development of AI, its application cost will become lower and lower, and whoever can meet the needs of users will win in the end. AI NPCs (game characters) based on large language models will become one of the important scenarios for AI landing games. As of now, Kunlun Wanwei has an average global monthly active user of nearly 400 million, and overseas revenue accounts for 78%.
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03:18
Odaily Planet Daily News According to official news, the 3A-level MMORPG game Cradles has completed the internal test of Steam and will be officially launched on Steam in Q3. It is reported that Cradles is a large-scale MMORPG AAA game developed based on Unity. Through the exploration, discovery and strategy application of the game world, it will provide players with a highly immersive experience with multiple functions. Cradles players can encounter extinct creatures that once existed on the earth in the open world, explore the environment of the prehistoric world, and can also hunt monsters, collect in the wild, complete NPC tasks, maintain ecological chains, PVP, and participate in city defense battles Wait for the game to earn income. Cradles has complete delivery capabilities, and the game development took 2 years. Many professional technologies that have never appeared in the Web3 game field have been used in the game, including immersive lighting magic-HDRP, self-developed PBR shader, HyperShader, and Unity tools, self-developed AI suite to ensure the fidelity of the game itself.
09:16
According to news from IT House on July 27, at the 2023 CDEC Summit Forum, the official concurrent conference of ChinaJoy held today, Lu Xiaoyin, co-CEO and president of Perfect World and CEO of Perfect World Games, said that generative AI has increased the company's work efficiency by 50%. % about. Lu Xiaoyin introduced that the game content of Perfect World can now realize the intelligence of NPCs. Through the training of NPC expressions, voices, dialogues, etc., dialogues with players in different emotions and environments can be realized, and the game experience can be improved. In addition, Lu Xiaoyin also said that in terms of production link optimization, AI can also speed up work efficiency in planning, programming, art, etc., shorten the development cycle, and reduce game production costs.
05:05
According to a report from the Financial Associated Press, Netease Smart Enterprise and Dianhun Network signed a strategic cooperation agreement on July 19, announcing the establishment of a "Game Artificial Intelligence Joint Laboratory", which will focus on AI competitive robots, anti-cheat, content security, and customer service. , testing, BI, recommendation, user research, voice-driven emoticons and other aspects of in-depth research cooperation, and will also conduct exploratory research and practice around AI capabilities such as intelligent NPC, AI painting, intelligent matching, AI face pinching, and art animation.
04:25
According to the Jinshi report, Minsheng Securities pointed out in today’s research report that AI + fully empowers the game, and the diversity of gameplay displayed by AI + NPC exceeds expectations, effectively improving the richness and freedom of the player’s game experience. Continue to pay attention to the upgrade of AI technology capabilities for a long time, promote the penetration of tools, bring about the transformation and reorganization of technology pipelines, and deepen industrial transformation. At the same time, it will drive AIGC application leap-forward innovation, stimulate the growth of industry users, duration and ARPU value, open up the industry space, and companies that actively embrace new technologies will deeply benefit from the new industry opportunities brought about by this round of technological revolution.
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08:51
According to a report by "Science and Technology Board Daily" on June 29, CICC's latest research report pointed out that AI will empower the game industry from two dimensions of production and experience. In terms of game production, the current production capacity of the game industry is partially limited by the lack of automated production tools, and AI technology is expected to empower the tool chain, promote the automation, standardization, and scale of industry production, enable the game industry to industrialize, and break through capacity bottlenecks. AI will be reflected in the improvement of quality and efficiency in the dimensions of game development, operation, and research and operation; in terms of game experience, AI technology has expanded the possibility of more diversity, personality, and immersion in games. Currently, AIGC's native games and innovative gameplay have taken shape. The core revolves around AIGC's natural language output, image output and intelligent NPC capabilities. In addition, if AIGC tools are popularized, productivity is greatly improved, and game differentiation may become the core competitive element of manufacturers, it will also lead to the emergence of more new games.
05:29
Babbitt News, on June 17, according to YOOZOO’s official Weibo news, Youzu announced the official opening of the AI Innovation Institute, and said that the AI Innovation Institute will be committed to promoting the deep integration of games and AI research. There are two core laboratories under the YOOZOO AI Innovation Institute: Sophon Laboratory and Hongan Laboratory. Sophon Lab will focus on breakthroughs and innovations in the field of AIGC, and provide support for game development teams in terms of creative inspiration and automatic generation of game content. Red Bank Lab will be committed to "AI-enabled game globalization", using AI technology to break down language and cultural barriers. The person in charge of the YOOZOO AI Innovation Institute said: At present, YOOZOO’s planning and layout in the field of AI technology is divided into two aspects. On the one hand, it has brought together outstanding technical talents in the industry to form an AI engineering team and introduced mature commercial AI solutions. At the same time, some open source AI technologies are also adopted to provide AI technical support in areas such as art asset generation, dubbing, localized minor language translation, and intelligent NPC interaction. On the other hand, Youzu also cooperates with external technology companies to jointly establish a joint research institute.
04:30
Jinse Finance reported that according to statistics from Ordinals Global, the Ordinals NFT with the most transactions in the past 30 days is Bitcoin Bears, followed by NPC Ordinals, Bitamigos and NeoYauto.
06:38
According to the "Technology Board Daily" report on May 31, the latest report of AVIC Securities pointed out that AI empowers game creation, game operation, and the entire link of game ecology, with two core upgrade paths of reducing costs and increasing efficiency and improving user experience. Generative AI can not only run through the entire process design of NPC appearance, behavior, and action, but also assist in the design of content and gameplay, and can complete some tasks such as game commentary and collection generation, greatly reducing the production and operating costs of the entire link, and improving efficiency. Intelligent human-computer interaction can innovate the gameplay and enhance the player's gaming experience.
11:34
According to a report by the Financial Associated Press on May 18, Shengtian Network is trying to apply AI technology in games and social scenes, including intelligent NPC, AI voice companion, AI self-made music, etc. Lai Chunlin, chairman and CEO of Shengtian Network, revealed that the company's AI innovation laboratory is in the research and testing phase, and it is expected that AI-related application results will be announced by the end of the year.
09:25
According to a report by the Financial Associated Press on May 18, at the 2022 and 2023 first-quarter performance briefing held today, Shengtian Network Chairman and CEO Lai Chunlin said that the future development strategy will focus on three directions: First, continue to strengthen the platform , content and service integrated operation system; second, will continue to pay attention to and research on the research and development and application of artificial intelligence technology; third, closely integrate social responsibility and enterprise development. A reporter from the Financial Associated Press learned on the spot that Dadai Esports, a subsidiary of Shengtian Network, is starting to study the "AI + social" scenario, and promote the social application of intelligent NPC to AI virtual companionship.
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